View All Materials

Lesson:

Learn to Code: Level 1 Activity Cards

Coding,

Robotics,

Science

Experience Level

No Experience Required

Duration

60+ minutes

Group Size

Individual

Small Groups (2-4)

Compatible Robots

Root rt0 Coding Robot

Root rt1 Coding Robot

Details

New to the iRobot Coding Platform? Or are you searching for a compatible curriculum for your classroom? These printable activity cards provide hours of step-by-step lessons and open-ended projects that can be completed in class or self-directed.

Downloads & Resources

Learn to Code Level 1: Unit 1 Learn to Code Level 1: Unit 2 Learn to Code Level 1: Unit 3 Learn to Code Level 1: Unit 4 Learn to Code Level 1: Unit 5 Learn to Code Level 1: Unit 6
Educational Standards

CSTA K-12 CS Standards

1A-AP-08

Model daily processes by creating and following algorithms (sets of step-by-step instructions) to complete tasks.

1A-AP-09

Model the way programs store and manipulate data by using numbers or other symbols to represent information.

1A-AP-10

Develop programs with sequences and simple loops, to express ideas or address a problem.

1A-AP-11

Decompose (break down) the steps needed to solve a problem into a precise sequence of instructions.

1A-AP-12

Develop plans that describe a program’s sequence of events, goals, and expected outcomes.

1A-AP-14

Debug (identify and fix) errors in an algorithm or program that includes sequences and simple loops.

1A-AP-15

Using correct terminology, describe steps taken and choices made during the iterative process of program development.

1B-AP-10

Create programs that include sequences, events, loops, and conditionals.

1B-AP-11

Decompose (break down) problems into smaller, manageable subproblems to facilitate the program development process.

1B-AP-12

Modify, remix, or incorporate portions of an existing program into one's own work, to develop something new or add more advanced features.

1B-AP-15

Test and debug (identify and fix errors) a program or algorithm to ensure it runs as intended.

1B-AP-16

Take on varying roles, with teacher guidance, when collaborating with peers during the design, implementation, and review stages of program development.

1B-AP-17

Describe choices made during program development using code comments, presentations, and demonstrations.

Next Generation Science Standards

K-2-ETS1-1

Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.

3-5--ETS1-1

Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

MS-ETS1-1

Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

MS-ETS1-2

Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.