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Lesson:

Bat Wings for Root

Use Root's marker holder for more than just drawing! Create your own bat costume and program Root to move its wings up and down!

  • Subjects
  • Art
  • Science
  • Duration
  • 15-30 minutes
  • Compatible Robots
  • Root rt0 Coding Robot
  • Root rt1 Coding Robot
  • Group Size
  • Individual
  • Experience Level
  • Grades 1-3
  • Grades 3-5
  • Things You'll Need
  • Scissors
  • Paper
  • Markers

Bat Wings for Root

This costume takes Root to the next level! Learn about the marker actuator as you code Root's wings to move up and down! What other costumes can you make that leverage the marker actuator?


Costume templates are a fun and engaging way to animate a lesson. Not only do students have an opportunity to personalize Root, but costumes can also help bring learning to life.

Educational Standards

Next Generation Science Standards

5-LS2-1

Develop a model to describe the movement of matter among plants, animals, decomposers, and the environment.

3-5--ETS1-1

Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.

MS-ETS1-1

Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.